What We Do

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Games

Colmena Design specializes in making games for a difference, where play, engagement, and learning meet as one. Impactful designs can change the world.

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Media

Through amazing animations, our team brings a new layer of understanding to concepts and ideas, creating unique videos that inspire change and action.

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EATH

Einstein and the Honeybee is a easy-to-read introduction to game design and development. Approach game design through expert methodologies.

Games for a Difference

Colmena Design is comprised of a group of designers and developers focused on creating engaging and purposeful experiential designs for learning in the public and private sectors.

This work is underscored by a dedicated attention to the potential for social and cultural impact through design, and is built on the principle that a small collaborative community has the opportunity for global impact.

Our work in game design and education is founded on a belief that engaging through play can change how people learn about, interact with, and change our world.

Who We Are

Colmena Design is comprised of multitalented people from differing backgrounds. Designers, writers, artists, developers, teachers; each of us brings different strengths to the table that help us create unique and engaging services and products.

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Chris Aiken - Co-Production Manager

Writer. Game designer. Often indifferent. Using his experience and knowledge of games, he aspires to work in a platform that will allow him judge and discuss games on a higher level.

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Dielka Cueto - Administrative Assistant

Pattern lover, aesthetics queen, and taco night enthusiast, Dielka's love for the digital arts has led to her being one of Colmena's top graphic designers and creating amazing visual works.

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Elijah Richmond - Co-Production Manager

An overall madman, Elijah's passion for design and games often leaves him working endlessly into the night. The end results are often innovative games that seek to break the mold.

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Dylan Shad – Lead Concept Designer

Game design guru and a little eccentric, Dylan's work as a designer explores the intersection of play, freedom, and social interaction. His unique look at game design has led to some of Colmena's best work.